Battle Goddess Episode-0:Enemy Drops

[Determining Drops]
Drop values are set for each enemy and Item. Drop(s) are acquired as follows. The impact of luck has not been investigated.
 * 1) Enemy drop value (1-100) is a random number generated for each enemy at the end of the battle.
 * 2) If a skill is used which affects drops the random number generated is generated multiple times for each use of the skill. The largest value generated is the one used.
 * 3) The item dropped, if any, will have the highest enemy drop value possible. Example: If the enemy drop values for drops 1-5 are 20, 40, 60, 80, 100 and the random number generated is 50 the enemy will drop the Drop 2 item.

If there is only one drop item the enemy drop value is 0 (guaranteed drop). 