Princess Hunting Dungeon Meister:01-04

Objectives

 * Victory
 * Defeat all enemies
 * Defeat
 * Your Base get taken over
 * Turn 50

Clear rewards
''Clear rewards (Clear Points and Base Mana) depend on the occupation ratio and the number of turns. Some magic cards may offer 5 extra Clear Points.''

Map notes



 * Treasures
 * G-9 = Orange Nut
 * G-14 = Healing Water (Small)
 * D-16 = Teiru (Linked Sword)
 * F-16 = Paralyse-curing incense
 * B-19 = Yellow Nut
 * G-17 = Orange Nut
 * Secret rooms
 * E-10 ~ G-10 = Passage way.
 * B-15
 * Chests
 * G-10 = Bronze Coin
 * B-15 = Synthesis Fluid
 * D-19 = Healing Water (Large) -- Only appears on Re-Play of stage!
 * Magic Cards
 * E-9
 * G-11
 * E-16
 * Monster portals
 * Monsters spawn on turns 10, 20, 30, and 40. Top two portals spawn Green Putetetto, bottom right spawn Black, bottom left spawn red.

Enemies
''enemy stats are random. the below are some samples to provide a general idea''