Princess Hunting Dungeon Meister:03-02

Overview

 * Requires: 03-01
 * Depending on which castle you end 03-01 with, you start at a different position for this stage.
 * Objectives
 * Victory
 * Reach one of the castle on the bottom
 * Defeat
 * Your Base get taken over
 * Turn 75
 * Followup
 * Next stage: 03-03
 * Depending on which of the two castles you end this stage with, your starting location for 03-03 will vary.

Clear rewards
''Clear rewards (Clear Points and Base Mana) depend on the occupation ratio and the number of turns. Some magic cards may offer 5 extra Clear Points.''


 * If you defeat one of the two Martel bosses at the castle using ranged attack and then take over the other castle, the first castle will also fall under your control. Thus it is possible to score 100% on the first play through.
 * Defeat Flame Hydra +6 CP.

Map Notes

 * Treasures and Chests
 * Y-117 = Healing Water (Small)
 * X-118 = Yellow Nut
 * J-120 = Water of Courage
 * L-117 = Orange Nut
 * H-123 = Orange Nut
 * H-124 = Orange Nut
 * H-125 = Electric Crystal
 * G-130 = Orange Nut
 * D-126 = Necklace of Tower
 * C-126 = Scale Stone of Alchemy
 * Z-128 = Cat Glove
 * R-130 = Leather Armor
 * R-127 = Healing Water (Small)
 * R-126 = Bracelet of Hot Sand
 * S-126 = Crystal of Flame
 * T-126 = Mars Stone
 * T-127 = 血廉の癒手
 * Monster Portals
 * The portals spawn Firames on turns 10, 20, 30, and 40. Not 50, 60, or 70.
 * The castles spawn Martels on turns 10, 20, 30, and 40. Not 50, 60, or 70.
 * Mana Pillars
 * Depending on your starting location, the closest among R-117, B-117, and J-117 will have a mana pillar.
 * Map Change
 * Defeating the Flame Hydra reveals areas behind the two yellow lines.
 * Colette
 * Colette is on the right side of the map. she will be attacked by enemy monsters in few turns. If any of your minion reach the room she is in before she dies, there will be H-cg and she will become one your minion. If she is killed by enemy monster, there will be a different H-cg and she will die and gone from rest of the game.
 * If you reach the enemy base at the bottom right of the map without rescuing Colette first, she will be automatically killed.
 * Hscene 3-2 may be triggered by law/chaos -50+?
 * When revisiting there is a small event if you go to the big room where Colette was (Stuff related to Colette). I still don't know what it might be related to, atwiki says nothing about it.

Enemies
''enemy stats are random. the below are some samples to provide a general idea''