God Catching Alchemy Meister:Enemies (Full)

Monsters
This page is for monster info in a game with all the expansions (appends 1 & 2 and v2 patch). Major changes were made to monsters (renumbered, rebalanced, etc) to the point where a completely separate page is required.

Monster basics
Monsters are displayed according to their positions in Info section in game. If you need to find which monster drops specified item, use CTRL+F and search for item name. Only global location names are displayed, not stages. To find name of the stage, look for monster name in a game after choosing global location, if there are none, search for ??? marks in a list. If monster is not found in the list and there are no more ???, it can mean that there will be new stages in that location or monster is special (you can see him only once or twice according to events). Notice, how The Reaper is displayed in several lines (168, 169, 170), yet it does not appear in "Stage monsters" list in the game.

Experience you get when killing monsters depends on base monster level (LV) and base exp (XP) for that monster. For details on XP gain, refer to Gameplay#XP gain.

Drop items enclosed in asterisks (*Drop name*) denote rare drops (when you get one, it is displayed in gold popup window).

''NOTE: Weapons can't be dropped until you got someone being able to use it (ex:Bagre Eyeball). Character accessories (e.g. Revival Bracelet) can't be dropped until you get the corresponding character. Character artifacts (e.g. Menfil Proof) can drop only after you have cleared the corresponding EX location.''

Locations marked with an asterisk (Location*) mean that the monster is special - it's either event-related or does not respawn once defeated...

3rd page (047-069)
[1]Phinilly fake can be visually determined by observing its stats; the real Phinilly has lower STR (among other minor stat differences).