Princess Hunting Dungeon Meister:Glossary

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Global stats

 * 精気 - Mana

Unit stats
Abbreviations are based on the english fantranslation made by Nekohen. On the attack screen the defending is displayed as DEF and the value will always change to your/enemy's Physical/Magic Defense according to what type of offensive skill you/enemy use.
 * HP - Hit Point
 * SP - Skill point
 * FS - Fatigue Strength (aka Endurance, if it reaches 0 the unit is fatigued and cannot move at all)
 * 射程 - Range
 * 物攻 - Physical Attack aka PhAtk
 * 物防 - Physical Defense aka PhDef
 * 魔攻 - Magic Attack aka MgAtk
 * 魔防 - Magic Defense aka MgDef
 * 速度 - Speed aka Spd. If a unit has at least 3 more speed than the one it is fighting (after all skill and item modifiers) it can attack 3 times instead of two.
 * 運 - Luck. Base critical rate equals the difference between units luck. If Unit A has 5 luck and Unit B has 10 luck, and they fought each other, Unit A would have a 0% chance for a critical hit and Unit B would have a 5% chance.
 * 命中 - Accuracy aka Hit
 * 回避 - Evasion aka Evd
 * CT率 - Critical Rate aka CritRate

Status

 * 麻痺 - Paralyzed
 * 混乱 - Confused
 * 魅了 - Charmed
 * 恐怖 - Terrorized
 * 猛毒 - Poisoned

Actions/Commands

 * 合成 - Synthesis
 * 鍊成 - Crafting
 * 儀式 - Ceremony