Amayui Castle Meister:Skills

About Skills
Skills consist of a wide variety of passive effects and active abilities that serve to benefit characters and make enemies more challenging. Characters can equip up to four skills that they have learned as long as they do not exceed their CP cap, which is dictated by how developed the characters are.

As long as a character has not taken all of their actions, they can have rearrange these skills as long as the above restrictions are met. However, as part of the game's story, a few skills may permanently be equipped to a character and cannot be overwritten by normal means.

Skills can also be granted by equipment and set effects. Some equipment can be upgraded to grant new skills. Skills with similar effects do not stack (for example, Sword Flash I and Sword Flash II do not stack; Swift and Double Action are also mutually exclusive).

There are six distinct categories of skills: Movement, Passive, Special, Combat, Single Target, and Area of Effect.