God Catching Alchemy Meister:Skills

Please note that some of the numbers may be different depending on whether you have installed Append data or not. In its current state, this list is aligned toward having all three Append discs installed.

There are two kinds of skills, native skills which cost CP when chosen, and non-native skills which don't. Native skills come from achieving new ranks, and enhancing clothes. Non-native ones come from equipments. There's no benefit from overlapping of non-native with native, eg when Wil know Burrow and cost 3 CP to equip it, wearing an accessory with Burrow skill doesn't help in defray the cost, or anything else.

Artifact Specials
1 Incorrectly listed as Wind Blessing in the skill description.

2 Not present in the skill description.

3 Incorrectly listed as Wind Blessing in the skill description.

4 Incorrectly listed as Hyper Regeneration in the skill description. 5 Incorrectly listed as Search in the skill description.

Special Attacks
1 Ultra Cat Punch: Bonus chosen randomly from +3 Str, +20 Str, or -99 Str.

2 Omega Cat Punch: Bonus chosen randomly from +5 Str, +30 Str, or -99 Str.